Description
This article explains what the tile information shown by a tile means.
Assumptions Made
This article assumes the reader understands the information in the following articles:
Summary
Water
Water is a resource that is needed for select crops and animals. This number goes up for a tile with being next to a river, pond or certain NFTs.
Shade
Shade is caused by buildings that may block the sun from reaching a tile. This can slow down growth for things such as plants and push their producing timers into the yellow or red, slowing their production.
Power
Power is increased through the use of electrical plants or certain NFTs. This helps run later-game industrial buildings that require a constant source of power to operate efficiently.
Pollution
Pollution can be caused by certain buildings such as an oil pumps. Pollution can slow down production for things such as plant growth and push their production timers into yellow or red.
Salt
Salt is needed for specific crafting of materials. This can be given passively through tiles such as an ocean or using certain NFTs.
Oil
Oil helps with the production of certain resources, such as gasoline. It may be given out through the use of natural oil spawns in the world or by the use of certain NFTs.